Home Classes Spells Items Worldmap Contact Us
2
Dec
IN THE HUNT FOR A CONCEPT ARTIST AND A 3D MODELER (ORGANIC)

We're now in the stage where we need to add original content to our main characters. That is, we need to add at least a couple of characters that will represent the story, preferably the Wizard and the Fighter but if we can add the seven of them, then ALPHA stage would be closer than expected.

Concept art needed for these characters:

- Fighter
- Executioner
- Paladin
- Ranger
- Cleric
- Wizard
- Sorcerer

Features added/progress:

- Spell rotation from Adantea has been revamped.
- Adantea's minions now do less damage and their health has been greatly reduced
- Adantea's fight mechanics have been modified (player no longer can absorb Shadow of Doom so no more stacks)
- NPC's can now patrol the forest and attack hostile NPC's
- All the NPC's now gain experience from every kill and can level up (no new abilities yet)

27
Nov
PRE-ALPHA DEVELOPMENT BUILD v0.3c

Features added/progress:

- Adantea now has 3 main/core spells (Ghoul of Fire, Energy chains and Shadow of doom)
- Full boss fight now functional with loot included
- Audio has been added for all of the spells
- A fourth spell/ability has been added to the Wizard to counter Adentea's fight (Quick heal)
- Adjustements need to be made to reduce damage or health from Adantea's minions
- Friendly NPC's can now join Adantea's fight to aid the player
- GUI will be added in the next build (0.3d)
- Here are some screenshots of the Wizard fighting Adantea

23
Oct
PRE-ALPHA DEVELOPMENT BUILD v0.3b

Features added/progress:

- The Fighter character has been added
- Four spell/abilities added for the Fighter (melee damage/abilities)
- The factions systems has been included and the Friendly/Neutral/Hostile configuration is now working and in effect.
- Colliders where added and the navmesh re-baked for better AI pathfinding

12
Oct
PRE-ALPHA DEVELOPMENT BUILD v0.3a

Features added/progress:

- Audio for main/core spells has been added
- Damage dealt by Fireball has been reduced and blast (aoe damage) limited to a 2 meter radius (down from 6 meter radius)
- The first boss (Adantea) has been added to the map
- Adantea can detect enemy (player) to engage
- Global illumination and additional shaders have been added to the map

29
Sep
PRE-ALPHA DEVELOPMENT BUILD v0.2b

Features added/progress:

- Main player (Wizard) now has 3 main/core spells working (Fireball, Fire blast and Magic missiles)
- Cooldowns for spells are now properly working
- The core spells now level up side by side with player's level

27
Sep
PRE-ALPHA DEVELOPMENT BUILD v0.2a

Features added/progress:

- Main player now can interact with other NPC to exchange dialogues
- Leveling system has been reworked